This is the Official Japan WBMA CB-31 'Break Bomber' Battle Arena Rules and Regulations
Do Read through to have a better understanding of the game flow, Do's and Don'ts of this Major Game.
Before The Battle
-B-ders will do a simple Rock,Scissors,Paper to determine play position.
-Each B-Der will have 12 Official CrossFight B-Daman Marbles (B-Da) provided by Judge.
-Each B-Der is Restricted only to their respective Play Area from the Slope Ram to their 'Start Shoot Area' Pad.
-Battle will only Start when the 'Three,Two,One,B---Fight' command is given by the Judge.
-Before the 'Three,Two,One,B---Fight' command is given, No B-Der is allowed to touch/load the Marbles or the B-Daman Shooter.
-Tune Up Parts are allowed to be used. (subjected to safety and gameplay restrictions)
During the Battle
-Do NOT damage or take apart the 'Break Bomber' Arena.
-B-Ders
are Allowed to push away the scattered 'Blocks' in their OWN area.
'Blocks' are only allowed to be move WITHIN the OWN area and NOT out of
the Arena.
-B-Ders B-Daman Shooters are only allowed to move/shoot in within the 'Start Shoot Area'.
-B-da Marbles that are in OWN play area are Allowed to be re-loaded.
-B-da Marbles, Blocks, Shutter outside of own play area are NOT allowed to be picked up.
-B-daman are only allowed to Shoot within the 'Shoot Area'.
-The B-Daman Shooter's 'Leg' should NOT exceed the 'Shoot Area' at all times.
-The following Battle conditions are Allowed and Battle will continue:
1)Part of the B-daman Shooter's Tune Up Parts exceeds the 'Start Shoot Area'.
2)The B-Daman Shooters Tune Up Parts comes lose.
3)When the B-Daman shooter's Tune Up Parts falls out of the Arena during the Battle.
4)When the B-Da Marble is Jammed in the B-Daman or Tune Up Parts.
-When the D-Der knocks a 'Block' out of the 'Break Bomber' to the opponents Play Area, B-Der gets a Point.
-If 'Block' get knocked out of the arena, the Judge will determine the 'Block' drop area.
(when a 'Block' in your own area is Pushed to the opponents Area by a B-da Marble, B-der scores a point.)
*Only applies to Normal and Red Blocks
-B-Der is NOT allowed to push the 'Block' to the opponent side when their B-Daman Shooter is unable to Shoot. (No Ammo)
-When
a B-daman Tune Up Part falls off within your Play Area, quickly put it
aside or retify your B-daman without leaving the Play Area.
(however if Tune Up Parts Falls to the opponent's Side, the respective B-Der is Not Allowed to access it.)
-Special
Condition: CB-35/40 Drazeros comes with an addition 2 B-da Marbles in
its Wings that can be used in a Battle as Bonus Ammo. If B-Der chooses to
use it, it will have 14 B-da Marbles.
-The B-Da Marbles in Drazeros Wings must be removed when decided to be used as extra ammo.
-CB-33 'Quick Loader Magazine' must be in Set position (unloaded) before Battle start.
Winning Conditions
-When 3 'Red Blocks' are on one side of the Battle Field, Battle Ends.
-Respective B-Der with 3 'Red Blocks' in the Opponent side Wins.
-In the Event a Halt is called by the Judge, a 10 second countdown will be given.
*Within the 10 Seconds if no 'Blocks' were scored, the Battle Ends.
1)B-Der with the Most 'Red Blocks' on the Opponent side Wins.
2)If both B-Ders have the Same amount of 'Red Blocks', The B-Der with More 'Normal Blocks (yellow)' on the Opponent Side Wins.
3)If both B-ders have the Same amount of 'Normal Blocks', there will be a Re-Match.
Others
-If
the 'Break Bomber' side Parts fall off or Out of the Area, Judge will
decide if Battle should Halt to rectify. Once recovered, Battle will
only continue Upon the 'Three,Two,One,B---Fight' Command.
would you update this rules?
ReplyDeletei think the official rules has a bit change..